Users can force the game to output to their display at a specific refresh rate. Using High or Ultra looks amazing at high resolutions, but the performance hit is brutal. The graphics settings for Red Dead Redemption 2 can be accessed from the Story Mode main menu before you launch the game or once youve loaded in by pausing and navigating to the settings menu. Cloud rendering resolution is also dictated by this setting, with High and Ultra eliminating the aliasing and artifacts in the clouds seen on the Xbox One X version. Enabling this option incurs a 3-5% performance hit for a minor boost in tree quality. We recommend using High to gain a small performance bump with a minimal hit to quality. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I tested with every single setting (except water physics and tree tessellation) on the absolute max. All rights reserved. I'm doing my third replay right now as a way of testing out my 3080. This option will be one to come back to once you upgrade to hardware that is not yet released. Middle of the bar looks great, and wont murder your GPU in its sleep. Volumetric Lighting Quality: this has a quarter of the impact Near Resolution brings to performance, but thats still a healthy hit. The post above you actually mentioned tree tessellation, and apparently that option was ticked on for me, weirdly enough it did take a chunk of my fps, even in an early morning, where my fps is usually around 60-70, with tree tessellation it was below 50, I turned it off and it jumped up to 70. Even a single pip down on the slider from max results in a dramatic increase in frames (10+ from my experience), though setting this to the middle of the slider seems to net the best performance-to-quality results. You will see the fps difference. Water Quality: youll wanna tweak this in Advanced settings, where there are three options tied to this one. All rights reserved. RELATED: Red Dead Redemption 2 - What Is Lumbago? RTX 3090, Ryzen 5800X, 32GB RAM, 2TB SSD, proper airflow and all, Odyssey G7 1440p monitor. Reflection Quality: see above this here is a killer. I couldn't believe the jump from my PS4 Pro to my RTX 2060 at 1440p. Version. This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether. Update. It also applies to virtually every other object in the game. If you have headroom, however, Id argue this is the first hardcore setting worth increasing. This option is used in the console versions of the game. At 1440p, we're talking about 2133 x 1200. MSAA also has a huge impact, but you probably should be using TAA/FXAA instead. This setting controls the application of object-based motion blur. Motion Blur: Justno. I play above 60 always. Don't forget to increase the smoothness to 50% as well. This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. Use these recommendations as a starting point for your graphical experimentation rather than a definitive authority. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. The Xbox One X seems to use the Medium setting and we also recommend that players opt for it as well. 4445 n 36th st, phoenix, az 85018. ct classic plates benefits; I'm extremely excited to replay in first person only after getting a new CPU (probably 5800x) and a 3080. Hardware Unboxed has released two optimisation videos for improving performance. difficult science words to pronounce; how to lower heart rate while running; ibm filenet compatibility matrix; how to cook marinated sirloin steak on stove. It is most noticeable on dirt roads and other surfaces not covered in vegetation. The effect can be very striking at dusk or dawn, as well as nights with a full moon where players may find themselves in a damp forest. You can see it pretty good while facing the tree and looking at it head on or you can walk right up to it, plant your face in it and look up to really get a look at what the tessellation adds to it. hopefully OP doesnt mind, or maybe could even update his post with this. I wouldn't say it's improved any. Tessellation On/Off Comparison - Unigine Heaven Benchmark Nathaniel Joseph Claw 8 subscribers Subscribe 36 Share 7.4K views 8 years ago This is a comparison made to show practically how. Players can alter the in-game rendering resolution using this setting while still outputting the result at the native resolution of their display. It may not display this or other websites correctly. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. This toggle will control how detailed the simulation of things like water ripples will appear in-game. While DLSS is merely a setting in the RDR2 graphics menu, Nvidia DSR can be found in the Nvidia control panel on the desktop. Def not a dealbreaker. New to Shacknews? TAA/FXAA/MSAA: gonna lump these together because Ive already discussed them. My peasant eyes can't even see the screenshots, im not worthy. Below Ill list the various settings within Red Dead Redemption 2 for PC with a note about performance, but to start I will name a couple of the harder hitters for those of you perusing: Shadow Quality, Screen Space Ambient Occlusion, Texture Quality, TAA and Grass Shadows (when enabled by having greater than 75% grass draw distance) are the punchiest of the options that were not listed above. First a little history of me and RDR2. Seems to have some marginal effect, but the overall pixelated texture remains. Hopefully, it won't be held back too much by my limping i7-5930K (which I'm going to replace in a month with a 5800X). All trademarks are property of their respective owners in the US and other countries. Valve Corporation. After getting a PC Im done paying for PSN+ Really a shame I love this game but Im NOT starting over from level 1. This dictates the accuracy of water surface reflections. This setting determines which rendering API the game will use. - This article was updated on November 8th, 2019, Attack of the Fanboy / GAME GUIDES / Red Dead Redemption 2 PC Performance Guide. I suspect the higher settings weren't as thoroughly tested as the console equivalent settings. We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. In the "manage 3D settings section," there are a few important settings to take into account: Low latency, power management, and threaded optimization. We didnt really see any benefits to enabling this setting, so we recommend leaving it off to avoid the performance penalty it incurs. DLSS works best when paired with the highest-possible output resolution, so expect better results when using a 4K display as opposed to a 1080p display. The "grass level of detail" setting controls how far away the grass is rendered from the player. My new 3090 should come today, and RDR2 is the first game I'm going to try after I put it inside the case. Even at Medium settings, the game is a resource hog, but thankfully the difference between Medium, High, and Ultra settings are not vast visually. Enabling MSAA, especially at higher resolutions, will tank performance. The following settings might have a heavy impact on performance and were tested at lowest vs highest, with the performance impact noted: Texture Quality - Impact: Minor (Recommended: Ultra) [Requires restart], Shadow Quality - Impact: Moderate (Recommended: High), Reflection Quality - Impact: Major (Recommended: Medium), Water Quality - Impact: Moderate/Major (Recommended: Medium/High/Custom), Volumetrics quality - Impact: Major (Recommended: Medium/High/Custom), TAA - Impact: Minor/Moderate (Recommended: Off/Medium), FXAA - Impact: Minor/Moderate (Recommended: Personal preference), Near Volumetric Resolution - Impact: Moderate (Recommended: Medium/High), Far Volumetric Resolution - Impact: Minor (Recommended: Medium/High), Volumetric Lighting Quality - Impact: Minor (Recommended: High), Soft Shadows - Impact: Minor (Recommended: High), Grass Shadows - Impact: Minor (Recommended: Medium/High), Full Resolution Screen Space Ambient Occlusion - Impact: Minor (Recommended: On), Reflection MSAA - Impact: Minor (Recommended: Off/2X), Resolution Scale - Impact: Minor - Major (Recommended: Off), Geometry Level of Detail - Moderate/Major (Recommended: 4/5), Grass Level of Detail - Impact: Major (Recommended: 3/10), Tree Tessellation - Impact: Major (Recommended: Off). Red Dead Redemption 2 uses parallax occlusion mapping to add shading and detail to what would otherwise be flat, unshaded surfaces. That said, all of these at max would equal the performance hit of Reflections alone when its pushed to Ultra, so if you have the bastards above reeled in, you can more liberally play with the rest of the settings. Disclaimer: Red Dead Redemption 2 is an insanely large and complex game. I am currently getting good frame rates; if I had to guess, approx. However, as a test, I underclocked all cores to 3GHz, and reduced the number of cores down to 4, and the game was running exactly the same with no reduced FPS performance. I was very happy with the image quality and performance with my GTX 1080 while running the game at 1440p, the Hardware Unboxed settings breakdown and the community .ini tweaks really led to a great experience. Far Shadow Quality: this works slightly in tandem with the above setting, but even at Ultra itll only eat a handful of frames as compared to low. Before I break down each option and its relative impact to performance, I feel I need to highlight a couple reprobates in the crowd. For more guides and content on the game, check out our RDR2 hub page. Looking at benchmarks, RDR 2 somehow runs not too good on the 1080 Ti compared to recent GPUs. Reflection MSAA: Off Geometry Level of Detail: 100% Grass Level of Detail: 80% Tree Quality: High Parallax Occlusion Mapping Quality: Ultra Decal Quality: High Fur Quality: High Tree Tessellation: Off I run those settings at 4K and get on average around 80-90 FPS. This determines the resolution of shadows being cast near the player. Ultra isnt too hard on frames though, if you have the VRAM to support it. This option only affects the mirrors sparsely scattered around the game world. So I left it off. Chris Jarrard posted a new article, Red Dead Redemption 2 PC graphics settings guide, Unfinished Business Exotic quest - Destiny 2, How to get Polymorphic Shellcodes - Destiny 2, Lightfall Triumphs for Virtual Fighter Title - Destiny 2, Red Dead Redemption 2 PC graphics settings guide. We want to create an inspiring environment for our members and have defined a set of guidelines. The Schofield is the most well-balanced sidearm and the best revolver in RDR2. Lowering the water reflection and refraction quality may also save a little on performance; however, this isn't as much of a priority, especially on more powerful gaming rigs. Fur Quality: comes in two flavors high and medium and while the performance delta between them is negligible, the visuals are not, with fur possessing more artifacts and shimmering as it moves. First person to mention kids is usually a teenager, which we all know are just kids on drugs. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". As a story focused gamer I absolutely loved the first game and loved the second game even more. The rays measure how thick the cloud is at a given point so the game can more accurately determine how much light should be diffused when traveling from the sun or moon through the cloud (if any). This really helped me. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This will affect how detailed textures will appear when shown at an angle to the camera. Home; About Us; PHOTO GALLERY; Video Library; Popular Posts; Knanaya Association of North America Uncategorized Unless youre me: see self-deprecating insult in the bullet above. As far as we can tell, it only affects performance at night, regardless of which level you choose. I want to play it again on a 3080 FE 3900x setup, but I have a stupid data cap. The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. Or is it just the port itself that is weird? The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Anisotropic Filtering - 16X Lighting Quality - Ultra Global Illumination Quality - Ultra Far Shadow Quality - Ultra Screen Space Ambient Occlusion - Ultra Mirror Quality - Ultra Game runs great otherwise, but I see the pixelation on trees and occasionally on power lines, for a game that typically looks so good it's a damn shame. This setting determines the quality of fur rendering across a few types of animals and some player character coats found in the game. Its a beautiful game.Then you decide to hop on RDR2 online and its a complete mod-infested/hacker-infested shit show. Seems that after the updates this might not be as accurate anymore but only by a little. TAA is a blurry mess, FXAA seems to do nothing at all, and MSAA is a massive performance hog. Water Refraction: the least impactful of the water settings, but can still chew up frames if surrounded by water. If you wanna strong-arm this one as well, set it to Medium to bring Near Volumetric Resolution in line. In many cases, enabling DLSS can offer a sizeable performance boost with little or no loss in perceivable image quality (depending on your configuration). Long Shadows: this setting affects shadows cast by the sun and moon, mostly during sunrise and sunset. TAA sharpening seems to scale better in DX12, by the way. . Because it has a minimal performance cost, we recommend leaving it on Ultra. Categories Medium is a match for what you get on Xbox One X. TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. Keep this off unless you can run both without issues, and have this match your MSAA setting for optimal performance. I have a high-end PC. When this happens, it's better if the water physics quality isn't maxed out, because doing so will cause a significant drop in performance even on a high-end PC. If youd like a more nuanced look, check out our compatriots at Game-Debate, whose article I used to cross-reference my own findings. - Verifying the game files via Steam. add RDR2 set image sharpening to 0.40 and film grain 0.17, this will remove . This makes a massive difference in image quality and is arguably the biggest upgrade the PC version has over consoles. As it will drop your performance at Ultra, we recommend using Medium for all players. Medium offers solid visuals that are not too far off from High/Ultra, allowing you to push the grass distance beyond 75% without sacrificing too many frames or muddying the visuals of grass near you. If you modify those options individually, the Water Quality setting will read Custom. Tessellation Quality: this had a moderate impact to frames between Low and Ultra, though High is a fine middle ground only costing a few frames. Makes me kinda sad to see these posts; I bought the game, played it for about 2-3 hours, returned to it after an update had been pushed by Rockstar and the game just flat-out refused to launch on my pc. I don't think anyone but a fool would think that it's not the best looking/running on PC. I currently have a mixture of both medium, high, and ultra settings (I've unlocked advanced options). Including but not limited to enabling or disabling anti-aliasing, using the Nvidia sharpening tool, adding an Nvidia layer on top of the game using Alt+F3 in-game, disabling/enabling G-Sync etc. Adjusting this option will change the Volumetrics Quality option above to Custom. To access, simply right-click on the desktop and select the control panel from the list of options. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. The differences are easiest to see during daylight hours in shop windows. If you find the overall image to be too soft after enabling TAA, you can increase the slider to help sharpen the image. The Ultra option is equivalent to the Xbox One X version of the game. To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. Optimization Guide for GTX 1070 (1080p, 60 FPS, Quality+Performance). Those with higher-end PCs will have lots of room to experiment with the options Rockstar has provided. For that reason, it's recommended that the player turn TT off for a 10-12 fps boost, along with some greater consistency. This setting controls the quality of volumetrics (fog, mist, etc) that are near the player. 17.4k. Tree tessellation you know about. The High setting offers the most lifelike recreation of fur on bears and the like but has a bit of a performance cost. Some of the available graphics options will require that the game be restarted to take effect. Tree Tessellation: off If you still don't get 60 fps in wild or get below 45 fps in villages then lower far shadows, reflections, volumetric lighting, soft shadows, parallax occlusion mapping quality, grass level of detail, and far volumetric resolution by one. Went through so many troubleshooting steps that after they recommended me the initial set of instructions for support, I just asked for a refund via PayPal. Noticeable when you stop and take notes, sure, but certainly not in motion. This ensures that grass is rendered reasonably far without it looking too pixilated, and that it doesn't cause too much of a dip in frames. Once it has opened, make sure the "use advanced 3D image settings" is selected, as this is where all the important settings are. JavaScript is disabled. Look man listen here. The Last of Us 2 (TLOU2 / The Last of Us Part II) | Ultimate Face-Off. Water Physics Quality: if you are somehow well above 60 frames and are fine with your water looking a little more realistic then you can up this setting above the halfway point to simulate as much; though, that final pip to max it is where the hardest performance hit comes, with the max setting suddenly stealing a good ten or more frames to run. Finally, we have Near Volumetric Resolution. Triple Buffering introduces a single frame delay to ensure smooth output regardless of frame rate fluctuations below the display refresh rate. These settings are for those that wish to finesse more out of Red Dead Redemption for PC. You must log in or register to reply here. It looks next gen imo. Kept getting crashes using Vulkan, switched to DX12 and been wondering if that may be the culprit. Adjusting this option will change the Volumetrics Quality option above to Custom. June 30, 2022 . We recommend always using the native resolution of your device for the best image quality. It makes a huge impact on visual quality, though some players may find that it makes the overall image look too soft. Its no secret that volumetric lighting and effects devour frames at higher settings, with the pattern holding true across multiple games. With Vulkan, on the benchmark scene in the small town at night, I drop to ~30-40fps, with. Can safely keep maxed in most cases, but dont drop below 75% unless you love pop-in. Going down can free up frames, and going up will consume them: this bar is only in fractions and not whole percentages (though, it will show the percentage in decimals). Not many people seem to be aware of the performance cost that tree tessellation inflicts. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Particle Quality - Ultra [Requires restart], Unlocked Volumetric Raymarch Resolution - On (Not recommended for older cards), Parallax Occlusion Mapping Quality - Ultra. Anisotropic Filtering: unless youre the Division 2, this setting is usually a performance freebie. Home; About us; visalia unified lunch menu. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. While I do like it now that I know what to look for, the performance hit is just too much considering how hard it is to see (you have to be close to the trees). This setting determines the number of particle effects and quality. Things like campfire smoke, sparks, and more are affected by this toggle. I remember you getting your 3080, so this is the beast. Click Here to Call us: (732) 730-8797. david mccampbell family. Turned it back off because muh RX480 8GB has enough probs with this game :-P Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. However, with pretty visuals comes great performance cost, and RDR2 is no slouch when it comes to the latter. If the grass draw distance is above 75% this setting will go into effect, and the higher the shadows the heavier the punch. Water Physics will drown your framerate at the highest settings. We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. High is a fine concession here, but youll only net a frame or two for the downgrade. In fact, one could make the argument that there is way too much, and that it has a negative effect on performance. 50 fps in Valentine and surrounding areas, and probably around 40 fps in my camp for whatever reason. Changing this option requires the game to be restarted. High is fine, but Medium looks just fine and doesnt nibble on the GPU too hard. If you're in search of the best-looking graphics with minimal FPS loss, this might help. it's a nice feature for screenshots but the performance impact is way to huge for daily use. The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. As with other forms of tessellation, TT simply gives tree models more detail the closer the player is to them. First, lets start with the API. It may take a while to find the right mix, but aside from the heavy hitters I mentioned, most settings in the game can be safely set to High or Ultra. Use High Quality to get something similar to what is seen on Xbox One X or Ultra to make the shadows even sharper. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. - Deleting all files from the Settings folder and restarting the game (someone suspected the in-game Settings menu was bugged and benefited from doing this). moineau signification spirituelle. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. Was planning on playing it with the 3080 but yeah. Be nice with each other, you little rascals. Btw these adjustments does not downgrade visuals. The effect is not game-breaking and I'm frankly quite impressed with the graphics all the same. Others should opt for Medium for the best balance between image quality and performance. DLSS is NVIDIA's Deep Learning Super Sampling technology. The CPU used is i9 9900K OC'd to 5GHz, which obviously performs well. This can be set safely to High for the best visual-performance boost, though Medium is not too visibly different. Skip to content. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. For those monsters that use this, it has no visible affect on performance. Use the Low or Medium setting to get something close to the Xbox One X version of the game. That being said I'm really looking forward to jumping in again once I get my hands on an RTX 3080 to switch to 4K with my LG C9 and crank up the graphics further, it's vastly improved on PC.if you bought new hardware that didn't exist at the time it came out. - Tinkering with the resolution scaling setting. RELATED: Red Dead Redemption: Unforgettable John Marston Quotes. Definitely a looker. RELATED: Red Dead Redemption 2's Civilization vs. Frontier Theme Explained. RELATED:Games With The Best Photo Mode Features. It is best to simply leave it off entirely. It seems lots of people have had problems with very blurry textures on the PC version, and some solutions have worked for some people, others for others. Texture Quality: this is the VRAM killer; too high and youll get stuttering and hitching. This feature was added to the game on July 13, 2021. We recommend putting this option on Ultra as it greatly affects image quality with a negligible performance cost. This has the unfortunate effect of reducing frames by a significant amount, given that there are so many trees in the game's environment. Even at its lowest setting, it's drawing a lot of FPS and doesn't even look good on its own. Fortunately, disabling tree tessellation has an extremely minimal impact on the look of the game. Damn nice. tivo stream 4k vs firestick 4k; ba flights from gatwick today; saved by the bell actor dies in car crash; loco south boston $1 oysters; rdr2 tree tessellation on vs off. We highly recommend enabling this setting as it increases immersion and is one of the bigger upgrades over the console version. It can make ruts in a dirt road have shadows, give brick textures the appearance of being individual 3D blocks, and more. It is most visible in places like the in-game shops, where leaving the setting off makes the shelves look like they came from a last-gen game. For many, this is a much better looking and performance saving alternative to running the game with TAA and RDR2's in-house resolution scaling feature. Rockstar opted to include loads of graphics settings in Red Dead Redemption 2 so that players could tinker with performance and image quality. The player would only really notice the difference tessellation provides if they stood directly in front of a tree and stared at it long enough, and trees in RDR2 look good enough as it is. We recommend using Ultra for all GPUs with at least 6GB VRAM, as the lesser choices drastically affect image quality. This slider controls how accurate the water simulation is, as well as how much player interaction can cause fluid deformation. 11 junio, 2020. Come on, theres gotta be comparison pics somewhere. It doesnt eat a whole lot of frames (one to two), and since its an on/off toggle it doesnt hurt to leave this on. Nope, never did. I've been keeping track of each RDR2 & Nvidia update since release, and although they're receiving mixed reports, performance has remained the same on my PC. Grass Level of Detail: far more intense than Geometry, with more pips in the scale to select, this setting can murder frames at higher positions (especially with the grass shadows you get at 75% and higher). This is one of first games I want to try on the new cards. The scaling works both ways. Most of the things you mentioned is what I already have set from the guides, only exception is fur quality, there's no need to set it to medium since the performance decrease it has is tiny. Ive been floored by how gorgeous it is at 4K30 on my Xbox One X. When on the lowest setting, this slider removes many objects from distant view altogether. MORE: Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Red Dead Redemption 2: 6 Ways to Improve Performance on PC, Pokemon Scarlet and Violet DLC Expansion Pass, Red Dead Redemption 2's Civilization vs. Frontier Theme Explained, Red Dead Redemption: Unforgettable John Marston Quotes, Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, Hogwarts Legacy: Where to Find All Demiguise Statues, Hogwarts Legacy Couple Waste Over 2 Hours Trying to Open Locked Chest. The scarier part is I'm wondering if it's graphics artifacting. DLSS is effectively a different form of anti-aliasing that uses machine learning to upscale game scenes. It was common knowledge that the PC version had dramatic improvements even compared to the 1X. By default, the SSAO is rendered at a fraction of the native resolution to help with performance. Turn that tree tessallation off, and turn your grass back up. Turn this down first after messing with the hogs listed in the first section of this guide. RDR2 heavily rely on Anti-aliasing. I picked up RDR2 at launch on my Xbox One X. Mirror Quality: this is only for reflections in mirrors, which are typically found within a room of sorts, where the GPU is allowed some space to breath. That wraps up our overview of the Red Dead Redemption 2 PC settings. That being said while I beat the main story I stayed away from a ton of side content because I knew just like GTA V eventually RDR2 would release on PC. - Uninstalling and reinstalling the game.